Call of Duty MW2 – Say Goodbye to Dedicated servers for PC?!
Tuesday, October 20th, 2009For those of you who haven’t already heard, MW2 for PC is going to have matchmaking similar to consoles instead of dedicated servers. This has caused an uproar to the pc community, and I could see it being a problem myself. I used to be a hardcore CS(counter-strike) player back in the day and this is a big NO-NO for pc gaming.
By having a dedicated server, players could benefit from a couple things consoles couldn’t:
- Increase in players (ex. 12 players to 32 in a server) and access to exclusive areas of maps.
- WAYY better latency then those with consoles.
- Ability to choose what map, game type, how many players, or custom features/mods (custom maps thus increasing the life of the game).
- It brought the pc gaming community together by allowing certain players to continually join the SAME server and group of players, creating a special bond with everyone (or so they say).
What do I say?
This is a drastic change for IW and over 110,000 players have signed a petition, to allow dedicated servers. IWNET is supposedly going to be the new host of matchmaking, similar to Blizzard’s Battle.net. I’m going to get this for my PS3 anyways so I don’t really care, but thought it was interesting. Either way, it’s gonna be a fun experience, and hopefully people realize that they are going to miss out if they decide to drop their preorders… Anyways!!
See you on PSN NOV10th people!!!!!
Peace.

